Abducted (Alienware 2003
Compo Game)
Description
My entry for the Alienware
2003 Compo at The Game Creators. It is a
very basic FPS (First Person Shooter)
where your objective is to collect 10 power
cubes dotted around the landscape. Aliens
beam down from their UFO's and chase after
you but you can shoot back with your plasma
gun.
I ran out of time to turn
this into a proper game, so there is no
way you can die, there are hardly any objects
or buildings and when you have collected
all 10 cubes the game simply goes back to
menu.
The idea was to have hundreds
of objects, buildings, tunnels, traps, keys,
doors, weapons, e.t.c. but as I mentioned
before time beat me big time. I am still
undecided whether to continue project or
not. Game was mainly a learning project
and taught me a lot about coding a game
and at least I have lots of useful functions
and routines I can reuse on other projects.
Downloads
Name |
Size |
Description |
abducted.dba |
50
KB |
Source Code ( you also
need one of the following
archives which contains all the media
required ) |
abducted.zip |
4.45
MB |
Provided in the top 3 compression
formats.
Take your pick!
Compiled EXE - 800 * 600 * 32bit
|
abducted.rar |
3.08
MB |
abducted.7z |
3.00
MB |
Credits
Music composed by Bjorn Lynne - Click
here to visit his site
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